Is there joy to be found in every life?

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This is such a beautiful journey I play. I wasn't expecting ever time I slept to change as a different person. I was kind of sad but it really showed this beauty in life and the stories they tell. All the story little things that matter and how similar the different experience where.

This was a very interesting concept and I really enjoyed the pacing. I was really invested in Jasmine and Iris's story as it was the most relatable one, but the more I experience different lives, the memory of iris and jasmine lingered on in a bitter sweet way- which I enjoyed a lot! The grass life and the option to "dew" was fun and I enjoyed it! Nice game!

This is super sweet. I love the optimistic message and the idea of finding joy everywhere. I don't really know what else to say narratively. You're a good writer and your ideas a strong. I think the addition of sound would be super beneficial. Especially in establishing where the player is in the story. I can't say much else besides you did a great job! 

This was so cool being able to experience the lives of multiple people and then animals then nature itself. The background color changing for each life change was a good addition. Also, i was genuinely super invested in Iris and Jasmine's story. The whole game in general was very well thought out and i had a different but strong emotional response for each one.  The pacing was also good i liked how it was speeding up towards the end.

This is such an interesting concept and reminds me of a book I read way back in elementary school. I think its called everyday everyday and it deals in a similar concept. I'm very interested in narratives that mess with timelines and perspectives as well as bittersweet tragedies so this is something I'd very much like to see expanded although I think you executed the concept very well in its current state- it may not need dlc yk. also what make and model maserati lol

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Such a beautiful game. I admire how much you're able to convey with a small amount of words! The pacing was wonderful, leading us through the many lives of the characters - the moment of the hospitalized woman was a bit jarring, but otherwise I enjoy each life becoming faster and faster as the character becomes more and more disillusioned with each reality. I agree with the comments about sound, a little sound design might really help enhance an already wonderful experience! Overall the game is simplistic but still so emotional and affective. 

I'm obsessed with this story, your writing is incredible and the pacing was perfect! The color choices made it so much easier for me to follow along with the narrative of the different lives and added a really nice aesthetic touch.

This was a really ambitious concept executed with a lot of care. The details were well-considered and kept me engaged even though I knew my time in each form was limited. I think the new choices added a sense of fatigue to the scenario which seem more in line with the joyful yet melancholy feeling you described last week. Really great job!

This was a really interesting game!! I love the narrative a lot, and I especially really like the ending line, "Tomorrow you'll wake up elsewhere, but happiness awaits you there as well." The game itself is really nice, as you explore different lives and the joy that comes with each. I also really enjoyed the background colors changing with each different life, it was a really nice touch that helped me keep track of when lives would change (although it was a bit confusing at first, I was able to understand after a few times of changing lives.) Overall, really effective game & I love the message!

This is a multi-threaded game, and I didn't count how many characters I played throughout the process, but it felt good to switch. I really liked the different descriptions corresponding to each character. The choice of background color makes it feel relaxing. Is there some profound philosophical meaning in this

I really liked how positive this game was, I kept thinking that it was going to switch and turn sad or dark or something but it never did. Every time I was in a new place and I could explore the area I kept thinking I was looking for something or there was something I needed, but each time I was pleasantly surprised that it was just to learn a little bit more about each character. I thought the amount of choices and interaction was just enough to keep me engaged.

This was very introspective and bittersweet. I liked the descriptions of each person and the slow build up to the quick switching of lives, and in the end returning to the earth. I think the pacing on this was done really well, and the switching of the background colors worked in your favor. Maybe sound could be added if you came back to this to enhance it even more, like a different song for every life? it would add a lot to the jarring switches and separate the lives even more. Great game !

Even though I know what happens since I played this last week, I felt chills the first time the life changed. I think you did a good job improving the Iris and Jasmine opening section, though I was the one who gave you suggestions on it lol. Pacing was good, I liked that some lives were much shorter than others since it hammers in that it's not time-based (like every day is a new life) but rather when you find any joy in it. I got the negative ending my first two times, and it wasn't until I chose the more neutral options when the lives changed that I even realized there was another happier ending where I find contentment with the joys of different lives. When that did happen it felt satisfying for me to scroll down and see the description you've put here. Very nice thumbs up emoji.